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・ Smeaton House
・ Smeaton's Tower
・ Smeaton, East Lothian
・ Smeaton, Saskatchewan
・ Smeaton, Victoria
・ Smeatonian Society of Civil Engineers
・ SMEC
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・ Smashes and Trashes
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・ Smashing Anthems
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Smashing Drive
・ Smashing Magazine
・ Smashing Orange
・ Smashing Sebastian
・ Smashing the Money Ring
・ Smashing the Opponent
・ Smashing the Rackets
・ Smashing the Serene
・ Smashing Through
・ Smashing Time
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・ Smashing!
・ SmashLAB
・ Smashmouth
・ Smashmouth (indie rock band)


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Smashing Drive : ウィキペディア英語版
Smashing Drive

''Smashing Drive'' is a racing video game developed and published by Gaelco and distributed by Namco. The game was first released in arcades in 2000 and was ported to the Nintendo Gamecube and Xbox in 2002 by Point of View and Namco. Subsequently, it has been brought to the Game Boy Advance in 2004 by DSI Games and Namco.
==Description==
The player races against time and another psychotic cab driver through New York City to earn money. The game is divided into four difficulties, each of which contains three different levels (with the exception of "Dusk and Wired", which only contains one). If the player manages to beat the rival cab in all three levels of a difficulty, they are taken to a bonus stage with the only available route being all of the Risky Routes. At the end of a stage, the player's score is based on the amount of time it took to reach the destination, the cab's condition, the rival being beaten, the number of Turbo powerups obtained, and the number of Risky Routes traversed. Unlike many racing games, the horn actually has a functional use of making (most) mobile vehicles move aside. If the player runs out of time before completing the stage, they encounter a continue screen. A 10-second countdown will be then given to the player if they wish to try again. After it expires, the game is over. However, on the console version's Head-to-Head mode, there is no continue feature. After time runs out, the game automatically ends.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Smashing Drive」の詳細全文を読む



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